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Tuesday, June 28, 2011

Book Review: The Illearth War



The Illearth War
Stephen R. Donaldson

Thomas Covenant found himself once again summoned to the Land. The Council of Lords needed him to move against Foul the Despiser who held the Illearth Stone, ancient source of evil power. But although Thomas Covenant held the legendary ring, he didn't know how to use its strength, and risked losing everything....



Star Rating:


Review:
The Illearth War is just more of the same.  Whereas in my previous review I excused Donaldson for being tedious because it was the first book in the series and required a certain amount of introductory information, he has thusfar failed to add any level of excitement.  The reader's feeling of "leaving the story just as soon as something interesting has happened" becomes stronger, and more disappointing.

Some things felt too obvious, and perhaps it was intended to be that way, in order to let the reader feel like they know something about the book, only to throw them off later.  Things such as the High Lord's lineage, which are not stated immediately, but are obvious to even the casual reader.  As the reader, I kept waiting for there to be some sort of immense, plot-shattering surprise, and was frustrated when I did not find one.

A new aspect in this book that was not present in Lord Foul's Bane was shifting perspectives.  Despite being called "The Chronicles of Thomas Covenant the Unbeliever," the reader finds herself sucked into a new character's mind for the majority of the story:  Warmark Hile Troy.  While Troy is not incredibly unlikeable, his side of the story is nothing more than a grueling marching pace - literally, the reader spends half the book watching the Land's army march.  I found it to be draggy and unexciting, and perhaps this is a reader's fault, since I have been raised in the world of instant gratification and over-dramatacism... but the lengthy descriptions of Troy's inability to come up with a sufficient battle plan and the struggles of the army to march fast enough without dying becomes tedious.

There are some aspects of the book that are more interesting than in the first in the trilogy.  For example, instead of giving a long speech to explain an event, there is a point where Donaldson chooses to use a flashback.  This flashback is considerably more interesting than the alternative (and, unfortunately, a little more exciting than most the rest of the book).

Once again, as the reader, I found myself disappointed as, at the end, the action was only just beginning, but Covenant was being sucked back into his world and the book had ended, just as the "good part" was starting.  No resolution, yet again.

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